New Devlog: Death, Ships and the Economy

Take a look at one of the biggest changes to the game in the past year. It is HOT!

FLS Designer Kevin ‘Isildur’ Maginn has posted a Devlog discussing some important changes to the death penalty for Pirates of the Burning Sea.

“Even worse were the consequences for pirate ship capture; any ship could be duplicated endlessly among pirates, at no cost to anyone and with no real penalties. This isn’t scary in a world where ships are easy to come by, but under the new economy it’s unacceptable.”

You can read the entirety of Isildur’s Devlog by clicking here.

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